How Human-Like Should AI Be? Testing LLM Behaviors

Peter Bubenik ยท Apple ML ยท ยท Source
Image for Examining Human-Like Behaviors in LLMs: A Multi-Dimensional Analysis of Model Behaviors, User Factors, and System Prompts

Step-by-Step Teaching of the Material

Step 1: What Are Human-Like Behaviors in LLMs?

LLMs don't just answer questions โ€” they behave in ways that resemble human interaction.

Three Core Categories:

CategoryExamples
Self-ReferentialExpressing thoughts, opinions, emotions ("I feel...", "I think...")
Relationship-BuildingShowing empathy, remembering context, being friendly
Boundary-MaintainingRefusing harmful requests, setting limits

๐Ÿ’ก Key Insight: These behaviors are pervasive โ€” they appear constantly across all major models, whether intentionally designed or not.


Step 2: Why Does This Matter? โ€” The Core Problem

The Gap in Knowledge

Researchers and practitioners currently lack:

  • โœ— Reliable methods to measure these behaviors
  • โœ— Empirical data on their effects
  • โœ— Clear guidelines on when they are appropriate

Real-World Consequences

Without this knowledge:

  • Users may develop inappropriate emotional attachments to AI
  • LLMs may behave inconsistently across different users
  • Designers cannot make informed decisions about model configuration

๐Ÿ”‘ Core Question: When should an LLM act human-like, and when shouldn't it?


Step 3: How Was This Studied? โ€” The Research Method

The Dataset

  • 21,000 multi-turn conversations (back-and-forth dialogues, not single questions)
  • 4 major models tested:
    • GPT-4o
    • GPT-4.1-mini
    • Claude Sonnet 4.6
    • Gemini 2.5 Flash

Two Evaluation Methods Used

Method 1: LLM-as-a-Judge
โ†’ Using AI to automatically evaluate AI behavior
โ†’ Scalable, fast, consistent

Method 2: Human Evaluation
โ†’ Real people judging appropriateness
โ†’ Captures nuance and social context

Variables Examined (Multi-Dimensional Analysis)

โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
โ”‚         FACTORS STUDIED             โ”‚
โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
โ”‚ 1. Model Type (GPT, Claude, Gemini) โ”‚
โ”‚ 2. Conversation Goals               โ”‚
โ”‚    (task-focused vs. social)        โ”‚
โ”‚ 3. User Profiles                    โ”‚
โ”‚    (who is talking to the AI)       โ”‚
โ”‚ 4. System Prompts                   โ”‚
โ”‚    (instructions given to the AI)   โ”‚
โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

Step 4: What Were the Key Findings?

Finding 1: Human-Like Behaviors Are Everywhere, But Vary

  • All four models showed human-like behaviors frequently
  • However, different models showed different patterns
  • User factors (goals and profiles) significantly changed behavior

๐Ÿ“Œ Example: A user with a casual, social conversation goal triggered more relationship-building behavior than a user with a technical task goal.


Finding 2: Humans Judge These Behaviors Differently Than Expected

This is the most counterintuitive finding:

Behavior Type          | Human Judgment
-----------------------|----------------------------------
Self-Referential       | โŒ LESS appropriate from LLMs
  ("I feel excited")   |    than from humans
                       |
Relationship-Building  | โŒ LESS appropriate from LLMs
  ("I'm here for you") |    than from humans
                       |
Boundary-Maintaining   | โœ… MORE appropriate from LLMs
  ("I can't do that")  |    than from humans

๐Ÿ’ก Why This Matters: Users expect and accept LLMs setting limits, but feel uncomfortable when LLMs express emotions or try to form relationships.


Finding 3: System Prompts Can Control These Behaviors โ€” But Carefully

System prompts = instructions given to the LLM before a conversation starts

Example System Prompt:
"Do not express personal emotions or 
 use first-person emotional language."

What the research found:

  • โœ… System prompts can reduce or increase specific human-like behaviors
  • โš ๏ธ BUT they can cause unintended side effects
    • Suppressing emotions might make the model seem cold or unhelpful
    • Over-restriction might reduce overall response quality

๐Ÿ”‘ Key Lesson: System prompt changes require careful evaluation โ€” you can't just add an instruction and assume it works perfectly.


Step 5: Practical Implications โ€” What Should Designers Do?

Framework for Responsible LLM Design

STEP 1: IDENTIFY
โ†’ What human-like behaviors does your LLM currently show?
โ†’ Use systematic evaluation (human + automated)

STEP 2: ASSESS CONTEXT
โ†’ What is the use case? (therapy app vs. coding assistant)
โ†’ Who are the users? (vulnerable populations vs. professionals)

STEP 3: DECIDE APPROPRIATENESS
โ†’ Apply the findings:
   โ€ข Emotional expression โ†’ use cautiously
   โ€ข Relationship-building โ†’ use cautiously  
   โ€ข Boundary-setting โ†’ generally acceptable

STEP 4: CONFIGURE WITH SYSTEM PROMPTS
โ†’ Write targeted system prompts
โ†’ Test for unintended effects

STEP 5: EVALUATE CONTINUOUSLY
โ†’ Use both LLM-as-a-judge AND human evaluation
โ†’ Monitor across different user profiles

Step 6: Connecting to Broader Context

This research connects to two related areas:

1. Human Evaluation in Translation (Related Work)

  • Just as speech translation requires human evaluation to catch nuances machines miss...
  • LLM behavior evaluation also requires human judgment alongside automated tools

2. Behavioral Testing in NLP

  • Behavioral testing = examining how a system responds to specific inputs
  • LLMs can now automate the generation of behavioral tests
  • This makes large-scale evaluation (like 21,000 conversations) feasible

๐Ÿ’ก Big Picture: The field is moving toward hybrid evaluation โ€” combining AI automation with human judgment for more reliable insights.


Summary: Key Takeaways

ConceptWhat You Should Remember
Human-like behaviors3 types: self-referential, relationship-building, boundary-maintaining
PrevalenceCommon across all major LLMs
AppropriatenessHumans accept boundaries but are uncomfortable with AI emotions
ControlSystem prompts work but need careful testing
EvaluationAlways combine automated + human evaluation
Design principleMatch behavior type to use case and user profile

Self-Check Questions

  1. Name the three categories of human-like LLM behaviors
  2. Which behavior type did humans find most appropriate from LLMs?
  3. What is the risk of using system prompts to control behavior?
  4. Why were multi-turn conversations used instead of single questions?
  5. What does LLM-as-a-judge mean, and what is its limitation?

More to study